Project Timeline

(6 hour days) + (2 hours for testing)

Milestone 1 (Alpha/Tech Demo)

Area Effort (1-5) % Done Expected Time Effort
Core Mechanics 4 0% 20h
Player Controls 2 0% 12h
Companion Controls 2 0% 24h
Enemy AI 4 0% 30h
Village Design 2 0% 18h
Immortal Mechanics 3 0% 18h
Charm Mechanics 3 0% 12h
Skills Design 2 0% 24h
Models 2 0% 18h
Sounds 2 0% 6h
Testing 3 0% 2h/day

Milestone 2 (Beta/Mechanics Demo)

Area Effort (1-5) % Done Expected Time Effort
Models 4 0% TBD
1st Zone Design 2 0% TBD
Immortal Design 2 0% TBD
Charm Design 3 0% TBD
Models 2 0% TBD
Sounds 2 0% TBD
Testing 3 0% TBD

Milestone 3 (First Royal Battle Demo)

Area Effort (1-5) % Done Expected Time Effort
Models 4 0% TBD
First Royal Design 2 0% TBD
Immortal Design 2 0% TBD
Charm Design 3 0% TBD
Models 2 0% TBD
Sounds 2 0% TBD
Testing 3 0% TBD